Space City Pinball League Season 8 Week 2: Fasten your seat belts and prepare for turbulence

Note: Due to recent events, Shawn no longer recommends participation in Space City Pinball League events until further notice. Please see this post for more information and the Bayou City Pinball League website for alternatives.

Our story continues on another Monday night at Eighteen Twenty Lounge. Fresh off the relatively smooth sailing to a 32 point finish, our intrepid hero finds himself with a new week of league play, new opponents, and new challenges.

Okay, guess maybe I should cut the bovine excrement and get to the meat of the story. We had the same games as last week with the exception that Aerosmith replaced Guardians of the Galaxy. I got to play exactly one warm-up game on Deadpool, posting a 250M+ score good enough to make the high score list (but not grand champion, which starts at 300M by default on this title).

This week my opponents would be John Speights, Joe Cuellar, and Matt Quantz. All three I believe have been mentioned in prior posts. We would be playing, in order, Iron Maiden, Aerosmith, Ghostbusters, Metallica, and Deadpool.

One of my clutch performances last week was on Iron Maiden, so I was looking forward to playing it again this week. I would be taking the fourth player spot in this game, which is supposed to be advantageous. Joe would take a slight early lead with a 9.8M+ first ball, with the rest of us close together just under 4M. Joe would play the extra ball he won on his second ball as his third ball to thunder ahead with 237M+. Matt would wind up in a rather distant second with 111M+. John’s 30.7M+ would be good enough for third as I could not get anything of substance going, signing off with a disappointing 13.3M+. Not the start I wanted, to say the least.

Things would go a bit better on Aerosmith. After my second ball, I had two balls locked in the toy box towards multiball. I figured if I could start multiball there was a good chance I could win. I was staring down a 16.4M+ from Matt, with my own score sitting at 9.4M+, Meaning I would need to put up at least 7 million and change to have any chance to win. I got Toy Box Multiball started relatively early in the third ball. I was elated; I briefly considered aborting the multiball and trying to lock an additional ball (I had all six toy box locks lit), but decided against it, given I’ve been burned before. So a three-ball multiball it would be, and a good multiball it was, perhaps the best ever of the few games I have played on this title. I would sign off with a nice 56.9M+, not only good for first place but higher than the other three players’ scores combined. Two games down, eight standings points on the tally.

Next on the list would be Video Mode Chee– I mean, Ghostbusters. I still hate what this title has become with the last code update. This particular game on this particular night would more or less be decided by who did the best in the video mode. I’m sorry, but is this a video game league or a pinball league? Yeah, I know. Perhaps the worst part of it all is that Matt got a stuck ball, which had to be freed by Phil Grimaldi (acting as league official) playing my ball to get the stuck ball freed (we did not have keys to the games). On top of this, John lost the play of his ball due to the machine losing track of how many balls it had and kicking out two to the plunger. So at the end of all that, the three of us had to play a consolation ball (which, surprisingly, did not affect the eventual outcome of the game). I would finish in second place, bringing me up to 13 standings points on the night. Not awful, but still disappointing.

Again, things would go a bit better on the next game on the list, Metallica. I got an early Electric Chair Multiball that went very well. Between this and a Lady Justice mode stacked on top of it, I put up a 49.5M+ on the very first ball which was easily enough to win by itself as it turns out. I would eventually sign off with just over 80M, again more than the other three players’ scores combined. That would bump me to 20 standings points on the night with one game left to play.

We would wrap up on Deadpool. For some reason, I found myself unable to get much of anything going. I would sign off with a paltry 9.3M+, a far cry from the 250M+ I put up during warmups. Fortunately for me, John would manage to do even worse with a sub-3M finish, giving me a third-place finish to end the night.

A weekly total of twenty-three standings points is still enough to keep me near the top of the standings. My total of 55 through two weeks is good for third behind Phil Grimaldi (at 60) and Tim Hood (at 56). Barring a complete meltdown next week, I should easily clinch an A division seed again. The real question is if I can fight my way back up to the #1 seed. Of course, any seed higher than #4 (where I finished last season) would be an improvement.

Space City Pinball League Season 8 Week 1: Let’s start this party off with a bang

Note: Due to recent events, Shawn no longer recommends participation in Space City Pinball League events until further notice. Please see this post for more information and the Bayou City Pinball League website for alternatives.

So in the time between the last season of Space City Pinball League and last night, the first night of the new season, a lot has transpired. I went to Las Vegas, primarily for a two-day face painting class, but I also squeezed in a visit to the Hoover Dam and The Pinball Hall of Fame. Last season’s league administrator, Erich Stinson, now has a new baby and thus would not be running this season. The Bat City Open, four Einstein’s Drainiacs tournaments, four monthly tournaments at The Game Preserve, and quite a few Three Strike Tuesday tournaments also took place between now and then, I haven’t kept up with exactly who has done what. After the end of last season, I found I had not been following pinball as closely as I had before, at least for the moment.

Phil Grimaldi would step in as acting league director in the absence of Chris Palis (on vacation). He announced that this would be a shortened “mini-season” due to scheduling issues: four weeks of regular season, then the playoffs the following week; two weeks played to be eligible for playoffs; one drop week for those who have played all four weeks. Standings point scoring has also changed to 7-5-3-1 for four-player games, 7-4-1 for three-player games. So a perfect night is now 35 instead of 25. I don’t mind the change but it does complicate comparing results across seasons.

Most of the regulars returned for this season, though there were a few new faces. The games we would be playing tonight: Ghostbusters, Metallica, Deadpool (a new release), Iron Maiden, AC/DC, Guardians of the Galaxy, Star Wars. I got in my warmup games on Metallica, during which Phil had to adjust the back legs of the game (I think it was set too shallow and they needed to come up a notch). For better or worse, it wouldn’t be in the games I played for league night. Definitely for the better, neither would Ghostbusters. That would leave (in the order played) Star Wars, Guardians of the Galaxy, Iron Maiden, AC/DC, and Deadpool. I was grouped with Bryce Gilbert, Melvin Jiles, and Greg Thurnher. Greg is a new player, though he did not stay for the entire night and I’m not sure if he is going to return in future weeks.

And so we begin on Star Wars. Due to difficulties with Matchplay (the website through which the league is administrated) the player order was not rotated for each game. So, at least for the first couple of games, I would play fourth behind Bryce, Melvin, and Greg in that order. The game started off normally enough. with Bryce and Greg both putting up around 24M for the first ball, while Melvin didn’t quite break 2M. On the other hand, I really got it going with a 124M+ first ball, which would actually be enough to win the whole game by itself. I signed off with 196.8M+ well ahead of Melvin’s 112.6M+. One game, first place, seven standings points. So far, so good.

Next, we would face off on Guardians of the Galaxy. One of my favorite games released in the 2010s, because the shots were easy to learn and the basic strategy to high scores is to start Groot Multiball and keep the balls in play as long as possible. I got off to a rough start, only putting up some 1.5M+ on the first ball and barely crossing 4.2M+ after the second ball. By the time I stepped up to play ball 3, I was facing scores of 13.3M+ from Bryce and 41.7M+ from Melvin. (Greg left during his game; we plunged his second and third balls and he wound up with a lower score than mine by the start of ball 3.) I had locked two balls for Groot Multiball, so I felt like I had a fighting chance. Sure enough, I started Groot Multiball in short order and it was on. I didn’t get much chance to see my score but I felt like it went well. I looked up and saw I had passed Melvin’s score (by a good 2-3M; I had 44M+) before the bonus countdown had even started. I would sign off with 47.3M+, good for another first place. So I’m up to two first places good for fourteen standings points. So far this is pretty much the same script as last season’s first week.

We then moved on to Iron Maiden. For the last three games of the night, the order of play would change and I would go first, followed by Bryce, and then Melvin playing third. I really surprised myself here; I dominated this game from the beginning, setting the pace with a 26M+ first ball and never really letting go, signing off with 44.7M+ with the other two staying well within seven-digit territory. So with twenty-one standings points from three first-place finishes, this was so far the best start to a season since I began playing in the league (last season I got my first non-first-place finish in the third game of the night).

Game four would be AC/DC. The highlight of this game would be my second ball, during which I would score 22M+ with the aid of a stacked Album Multiball and Jam Multiball helping propel me to a 28.7M+ finish, again with both of the other two players staying in seven-digit land. On the verge of a perfect night, with one game left… I don’t know how to describe it. I’m a bit nervous but I’m happy with a performance which will land me at or near the top no matter what the final game brings.

That final game would be on the new release Deadpool, which I had never played before. However, if you flash back to the 2015 Houston Arcade Expo tournament, I put up at least a decent score on Wizard of Oz, which I had not played prior to the qualifying game. So I am not scared away by a brand new, never-before-seen game in the slightest. I would start off rather humbly with a 552K+ first ball next to scores of 10.0M+ and 10.6M+ by Bryce and Melvin respectively. I would sign off with a respectable but still quite beatable 34.6M+. Bryce signs off with 28.5M+ and I’m a bit more relieved, but Melvin still has to play. And unfortunately, I am still in search of the perfect night with all first-place finishes, as Melvin was able to run up a 46.4M+ good for his only first-place finish of the night. I would settle for a second place to cap the night, and a total of 32 standings points altogether.

It’s a bit disappointing to not have a perfect night, but overall I am pleased. In the season standings, I have a one-point lead over Phil Grimaldi and Fred Revnew who are tied at 31. The list goes on with Brad Berryman at 29, and three more at 27, and then going down to what we can only assume is the eventual A division bubble with four players tied at 23 for thirteenth through sixteenth.

This may be a shortened season, but it’s not going to be short on excitement. I can’t wait for next Monday.

A Tournament: Hope springs eternal

Note: Due to recent events, Shawn no longer recommends participation in Space City Pinball League events until further notice. Please see this post for more information and the Bayou City Pinball League website for alternatives.

So, after a couple of weeks back from Las Vegas, the next tournament on the calendar was rather auspiciously titled “a tournament” on the IFPA calendar on June 30. Hosted by none other than Matt Quantz at his townhouse in northeastern Fort Bend County,

I approached this tournament with a different mindset than I usually do. Namely, I wanted to have fun while playing relatively good pinball and if that led to winning the tournament so be it. I was not as focused on winning as I normally would be.

The trip started innocuously enough with a trip to a newly opened Dunkin’ Donuts in the Heights. As part of their grand opening festivities, they hired a face painter. And of course, I could not resist. I went with a “Renaissance-festival style” eye mask.

And then it was on to the tournament. I got in a few warmup games, including a game or two on Fireball II which I had never gotten to play before. I’m a bit light on details, given that I didn’t even get around to starting this post until a good month after the tournament itself.

So I’ll skip most of the details, list the matches in the order played, and summarize the highlights of the qualifying round as I get to them.

Game 1: Dr. Dude, playing second grouped with Lisa Anderson, John Carroll, and Kevin Tooley. 1.1M+ good for third place; if I remember right I never get multiball started and never really have much of a chance.

Game 2: Diner, playing third grouped with Chris Palis, Emlile Budy, and Fred Revnew. 1.3M+ good for a close third place behind Fred (only 560K seperating first and third place).

Game 3: NASCAR, playing fourth grouped with Jeff Mleynek, Frankie Griffin, and Joe Cuellar. I’ve never had good luck on this game, but I managed to pile up 29.5M+. This was good for not only a first place, but it was more than double the other three players’ scores combined.

Game 4: Big Guns, playing third grouped with Chris Gonzales, Jack Revnew, and Elizabeth Dronet. 277K+ good for third place.

Game 5: Mata Hari, playing frist grouped with Ben Whittington, Chris Doyle, and William Thornton. 52K+ good for fourth. I should be better on this particular game since I have probably played it more than any other one title over the years. But, such is life.

Game 6: Taxi, playing second grouped with Annabeth Dronet, Marc Gammons, and Robert Byers. 846K+ for a rather distant third.

Game 7: Taxi, playing first grouped with Cory Wetfahl, Brian Foytik, and Matt Quantz. This game was interrupted after my third ball due to a circuit breaker tripping (the only time this happened during the tournament that I know of). Fortunately, I had a record of an intermediate score. Unfortunately, it was before I played my third ball, not after. The replayed third ball score wasn’t nearly as good. I wound up with 344K+ good to squeak into third place, not that it even mattered at this point in the qualifying round.

There was a short break and then it would be time for the elimination round. Since the qualifying rounds put me in B division (21 players outside of the top 8, of an original 31, excluding two players who could not stay) the elimination round was a two strikes tournament (third and fourth places got a strike for three- and four-player games, second place gets a strike for two-player games).

The elimination round went by rather quickly. There were only nine rounds in total and after finishing the first three rounds on The Simpsons Pinball Party, Diner, and Big Guns with no strikes, I would put up dismal performances on both Hollywood and Corvette, striking out and getting eliminated after round 5.

Pinball Hall of Fame visit: A much-needed redemption

Obviously, after the rather lacking performance I previously posted about, I felt in need of redemption. In an ideal world, I’d at least have made it to the finals or just missed the finals with at least a respectable showing, especially given Friday afternoon I was getting on a plane for Las Vegas. Now, the Pinball Hall of Fame isn’t the primary reason for attending, there are business reasons, but of course, there is a definite pleasure side to this trip.

We (mom and I) arrived at the PHOF relatively early in the afternoon. For a while, we beat most of the crowds. I got to play a few games I would likely never get to play anywhere else, one being Goin’ Nuts, of which only 10 are known to exist (PHOF has #3), another being Superman, a now-somewhat-rare Atari table. Unfortunately, I did not get to play Pinball Circus (it broke down right as I was in the queue to play), Q*Bert’s Qubes (I found it with 10 credits on it but it would not start a game), Mata Hari (one of my favorite Bally tables from the late 1970s), or Star Wars Episode I (one of the two Pinball 2000 games released).

The highlight of the visit was a score of 204.8M+ on CSI. I had never really played this game before, but it’s quite a fun one. This is definitely a game you do not want to rage tilt after anything resembling a decent ball: 180M or so of that 204.8M+ was my third ball bonus. Quite the SKQuashing, I must say…

Other scores from the visit (highest only):

  • Mustang: 16.5M+
  • Bad Cats: 895K+ (the 1.30M+ is my mom’s score, a lot of things on this game were not working properly)
  • Goin’ Nuts: 416K+
  • Superman: 118K+
  • Space Shuttle: 479K+
  • Cleopatra: 65K+
  • El Dorado: 11K+ (managed to tilt this one)
  • Strikes & Spares: 121
  • Black Knight 2000: 629K+
  • Arabian Knights: 3M+ (some of the score lights weren’t working I think)

I also played the remainder of a game of Transformers someone had given up on; I did not consider the score worth taking a picture of, there were quite a few things malfunctioning. There was also a Star Wars Trilogy (Sega, 1997) that was spitting out two balls at once.

Overall I not only had a great time, I also got to leave my mark behind for at least a few of the future players at the PHOF. If you want to visit the PHOF while you’re in Las Vegas, it’s at 1610 East Tropicana Avenue, just west of Spencer Street on the same side of the street as the 7-Eleven at the corner of Spencer. The OLC is 85864V29+HQ. The change machines can accept up to $20 bills and there is at least one change machine for breaking larger bills $5 at a time (i.e. you don’t need to get all of a $20 in quarters), however, there is no ATM on site.

Space City Pinball League Season 7 Playoffs: An unexpected twist

Note: Due to recent events, Shawn no longer recommends participation in Space City Pinball League events until further notice. Please see this post for more information and the Bayou City Pinball League website for alternatives.

I was greeted on arrival to Eighteen Twenty Lounge by a surprise. Instead of an array of newer games that we had been playing during the regular season, I was welcomed by an array of older games, going all the way back to Black Hole, a well-known Gottlieb table from 1981. The last time I remember playing Black Hole was at the Time-Out arcade in Sharpstown Mall shortly after its release–when I was small enough that I could not see over the playfield glass without standing on a box made for the purpose. Although I did not get to play Black Hole during tournament play, I did play it during warmups and later in the night as tournament play was winding down (neither A division nor B division finals had Black Hole in the machines to be played).

Anyway, on to the tournament. As the #4 seed, I was grouped with Fred Revnew, John Carroll, and Jamie Jenkins. We would begin the quarterfinal round on White Water, a game by Williams from 1993. I elect to play first as I often do. I got off to what I thought was a pretty good start with a first ball score of 45M+. It looked really good, right up until the moment where Fred runs it all the way up to around 75M on his first ball. I’m still in second and I feel like I have a chance. After ball 2, though, I’m just short of 60M, Fred would rocket away with 121M+ and Jamie would leapfrog into second with 83.5M+. I would eventually sign off with 63.1M+ just barely good enough for third place ahead of John’s 62.2M+.

Game two would be on The Addams Family, the best-selling pinball game of all time from Bally in 1992. I felt a bit more hope as at least I was familiar with the layout and rules of this table (though it’s not like I was a complete stranger to White Water). I elect to go second this time, which would be behind Jamie and ahead of Fred and John. The first ball was rough for everyone, with only John winding up with a decent score at 10.1M+. Both Jamie and Fred put up a minimal 250K (the feed from the Graveyard scoop was a bit tricky to handle) while I managed a meek 1.0M+. Ball 2 would see an improvement, I would get all the way up to 19.2M+, staying more or less in the running, though John would run it up to 26.5M+ and Fred would leapfrog into first with 82.5M+. I would, unfortunately, sign off with 23.5M+ good only for another third place. The only lucky break I would catch here is that the standings point totals going into the final round would be 8 for Fred, and a three-way tie at 2 between the rest of us, with the top two advancing to the next round. (This is commonly referred to as 8-2-2-2 for short.)

So it would all come down to the third and final game of the round on Iron Man. I would elect to go fourth this time, as my previous strategy of going first and second clearly didn’t pan out. To make a long story short, this game would come down to the last ball. I began my ball 3 with 9.5M+ and would need to top 31.9M+ (John’s score) to advance. To say the least, that didn’t even come close to happening. I would sign off with 10.7M+ for last place in the third game. I would finish the tournament in 16th place.

The only silver lining to this cloud is that Fred Revnew would go on to take first place, and Bryce Revnew would take second, leaving third place for Phil Grimaldi. So I got at least part of what I wanted: someone else winning A division for a change. I did hang around to see this (as well as get in a few more games of Black Hole as mentioned previously).

As disappointing as my early exit was, I am more driven than ever to practice and prepare for next season as well as some of the tournaments between now and then. This is still my best finish to date in the league, but it’s not a destination, only an intermediate stopover on the way to the top.

 

Space City Pinball League Season 7 Week 8: Ending on a high note

Note: Due to recent events, Shawn no longer recommends participation in Space City Pinball League events until further notice. Please see this post for more information and the Bayou City Pinball League website for alternatives.

This Wednesday night league meet was the last one before the league playoffs (more on that at the end of the post). I had one last chance to (hopefully) nail down one of the higher seeds, having already clinched A division back in week 6 if not earlier.

I did not play any warmup games for a variety of reasons, including that I arrived rather late. I would be grouped with Fred Revnew, Elizabeth Dronet, and Chris Palis. The game lineup was Attack from Mars, AC/DC, Iron Maiden, Houdini, Aerosmith, and Medieval Madness. Star Wars was out on the floor but malfunctioning.

We would start off with a game on Medieval Madness. Chris pretty much ran away with this one from the beginning, posting 3.5M+ on ball one with nobody else breaking out of six-digit territory. I was still in a relatively good position after two balls, facing a 4.3M+ final score from Elizabeth and scores of 4.1M+ and 1.2M+ from Chris and Fred respectively. I would do damned little to improve signing off with a 2.9M+ that would hold up for third place. Not exactly the start I wanted.

Moving on, we would then play on Houdini. I had an early lead after ball 1 with 55K+ to Chris’s 50K+. Chris and Fred would bounce back and leave me staring down a 159K+ and 378K+ after two balls. I would again post a third place with 136K+ finishing ahead of only Elizabeth. I’d really like to make last weeks’ controversy moot so I’m looking forward to doing something, anything, to finish with a total of 13 standings points or more. Basically, with four standings points after two games, that means at least two first-place finishes in the final three games.

We would play our third game of the night on AC/DC. The first ball was a dud for everyone with all four of us posting sub-2M scores. Elizabeth would have a slight lead over everyone with a 2.9M+ at the time I plunged ball 2 into play. I had a great ball and managed to jump out into the lead with 13.2M+, and this was without getting into a multiball mode. Even though I did not need to play it to win, I would play a very brief third ball and sign off with 16.2M+. So, nine standings points after three games, and only one more first place (or, second place and then third place or better) needed to make week 7 the other drop week.

The fourth game of the night would be Aerosmith. The game would get off to a very unambitious start for me, with a sub-1M score against Fred’s 5.3M+ and Elizabeth’s 12.7M+. Those would balloon to 22.9M+ and Elizabeth’s 13.9M+ by the time I got back up to plunge ball 2. I would get back in it boosting my score to 15.4M+ but by the time I came back up to play ball 3, I would be staring down a 45.1M+ and 37.6M+. I had a really good Toy Box Multiball but would come up just short with a final score of 34.8M+, a really high score for coming in a lowly third. I made a lot of good saves, got a lucky Lazarus bounce, and even had one ball airball right into the plunger lane (when I was afraid it would go into the outlane ending my ball instead). These are the kind of things one doesn’t see on the scoreboard; it’s easy to dismiss this as “bleh, another third-place game” without the story behind it.

It would come down to the last game of the night on Iron Maiden. I jumped out to an early lead with a 20.1M+ first ball. Fred would take a momentary lead putting up 22.6M+ after his ball 2. I would retake the lead with 28.6M+ after two balls, and then Fred would sign off with 23.7M+. So I have the lead and I’m assured of at least second place even if I just plunge my ball and walk away. Which I’m not going to do, because I’m feeling pretty hot. What happened next is the stuff that legends are made of.

I’m fuzzy on details, but I would play a very long third ball with many different multiball rounds. To put it simply, I was in the zone. It seemed like every shot I really wanted to make, I made. I would get an extra ball, which I was allowed to play since there were only 31 players. It felt like time stood still, but the score counter definitely did not. This wasn’t just any win; this was a SKQuashing. Before playing my extra ball I had surpassed 152M, and would sign off with a white-hot 173.7M+ for a new personal record. Enough for me to enter my initials, as well.

If only I had four more games like that to nail down the #2 seed. As it stands, Bryce Revnew snuck in with his own solid performance across all five of his games to post 25 standings points and bring him up to 109, one point over my 108. (Incidentally, Bryce’s scores from this week included a 159.7M+ on Iron Maiden not too far behind my own and a 53.0M+ on Aerosmith which would also have beaten everyone in my group.) Erich Stinson put up 19 standings points, bringing him up to 109 after dropping his 14 from last week (funny coincidence, that). Those would push me down to the #4 seed with a final total of 108.

It’s been a great season, and so far I’ve had a blast. But, the amazing performance which put me in the #4 seed is not going to mean much if I can’t pull it together in the playoffs and win. If you can come out tonight to Eighteen Twenty Lounge and show your support, I’d appreciate it. There is a Facebook event page with the details. I will be posting updates there later today and tonight.